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## Pure JS character encoding conversion [![Build Status](https://travis-ci.org/ashtuchkin/iconv-lite.svg?branch=master)](https://travis-ci.org/ashtuchkin/iconv-lite)
## iconv-lite: Pure JS character encoding conversion
* Doesn't need native code compilation. Works on Windows and in sandboxed environments like [Cloud9](http://c9.io).
* No need for native code compilation. Quick to install, works on Windows and in sandboxed environments like [Cloud9](http://c9.io).
* Used in popular projects like [Express.js (body_parser)](https://github.com/expressjs/body-parser),
[Grunt](http://gruntjs.com/), [Nodemailer](http://www.nodemailer.com/), [Yeoman](http://yeoman.io/) and others.
* Faster than [node-iconv](https://github.com/bnoordhuis/node-iconv) (see below for performance comparison).
* Intuitive encode/decode API
* Streaming support for Node v0.10+
* [Deprecated] Can extend Node.js primitives (buffers, streams) to support all iconv-lite encodings.
* In-browser usage via [Browserify](https://github.com/substack/node-browserify) (~180k gzip compressed with Buffer shim included).
* Intuitive encode/decode API, including Streaming support.
* In-browser usage via [browserify](https://github.com/substack/node-browserify) or [webpack](https://webpack.js.org/) (~180kb gzip compressed with Buffer shim included).
* Typescript [type definition file](https://github.com/ashtuchkin/iconv-lite/blob/master/lib/index.d.ts) included.
* React Native is supported (need to explicitly `npm install` two more modules: `buffer` and `stream`).
* React Native is supported (need to install `stream` module to enable Streaming API).
* License: MIT.
[![NPM Stats](https://nodei.co/npm/iconv-lite.png?downloads=true&downloadRank=true)](https://npmjs.org/packages/iconv-lite/)
[![NPM Stats](https://nodei.co/npm/iconv-lite.png)](https://npmjs.org/package/iconv-lite/)
[![Build Status](https://travis-ci.org/ashtuchkin/iconv-lite.svg?branch=master)](https://travis-ci.org/ashtuchkin/iconv-lite)
[![npm](https://img.shields.io/npm/v/iconv-lite.svg)](https://npmjs.org/package/iconv-lite/)
[![npm downloads](https://img.shields.io/npm/dm/iconv-lite.svg)](https://npmjs.org/package/iconv-lite/)
[![npm bundle size](https://img.shields.io/bundlephobia/min/iconv-lite.svg)](https://npmjs.org/package/iconv-lite/)
## Usage
### Basic API
```javascript
var iconv = require('iconv-lite');
// Convert from an encoded buffer to js string.
// Convert from an encoded buffer to a js string.
str = iconv.decode(Buffer.from([0x68, 0x65, 0x6c, 0x6c, 0x6f]), 'win1251');
// Convert from js string to an encoded buffer.
// Convert from a js string to an encoded buffer.
buf = iconv.encode("Sample input string", 'win1251');
// Check if encoding is supported
iconv.encodingExists("us-ascii")
```
### Streaming API (Node v0.10+)
### Streaming API
```javascript
// Decode stream (from binary stream to js strings)
// Decode stream (from binary data stream to js strings)
http.createServer(function(req, res) {
var converterStream = iconv.decodeStream('win1251');
req.pipe(converterStream);
@@ -57,44 +59,10 @@ http.createServer(function(req, res) {
});
```
### [Deprecated] Extend Node.js own encodings
> NOTE: This doesn't work on latest Node versions. See [details](https://github.com/ashtuchkin/iconv-lite/wiki/Node-v4-compatibility).
```javascript
// After this call all Node basic primitives will understand iconv-lite encodings.
iconv.extendNodeEncodings();
// Examples:
buf = new Buffer(str, 'win1251');
buf.write(str, 'gbk');
str = buf.toString('latin1');
assert(Buffer.isEncoding('iso-8859-15'));
Buffer.byteLength(str, 'us-ascii');
http.createServer(function(req, res) {
req.setEncoding('big5');
req.collect(function(err, body) {
console.log(body);
});
});
fs.createReadStream("file.txt", "shift_jis");
// External modules are also supported (if they use Node primitives, which they probably do).
request = require('request');
request({
url: "http://github.com/",
encoding: "cp932"
});
// To remove extensions
iconv.undoExtendNodeEncodings();
```
## Supported encodings
* All node.js native encodings: utf8, ucs2 / utf16-le, ascii, binary, base64, hex.
* Additional unicode encodings: utf16, utf16-be, utf-7, utf-7-imap.
* Additional unicode encodings: utf16, utf16-be, utf-7, utf-7-imap, utf32, utf32-le, and utf32-be.
* All widespread singlebyte encodings: Windows 125x family, ISO-8859 family,
IBM/DOS codepages, Macintosh family, KOI8 family, all others supported by iconv library.
Aliases like 'latin1', 'us-ascii' also supported.
@@ -133,6 +101,12 @@ smart about endianness in the following ways:
overridden with `defaultEncoding: 'utf-16be'` option. Strips BOM unless `stripBOM: false`.
* Encoding: uses UTF-16LE and writes BOM by default. Use `addBOM: false` to override.
## UTF-32 Encodings
This library supports UTF-32LE, UTF-32BE and UTF-32 encodings. Like the UTF-16 encoding above, UTF-32 defaults to UTF-32LE, but uses BOM and 'spaces heuristics' to determine input endianness.
* The default of UTF-32LE can be overridden with the `defaultEncoding: 'utf-32be'` option. Strips BOM unless `stripBOM: false`.
* Encoding: uses UTF-32LE and writes BOM by default. Use `addBOM: false` to override. (`defaultEncoding: 'utf-32be'` can also be used here to change encoding.)
## Other notes
When decoding, be sure to supply a Buffer to decode() method, otherwise [bad things usually happen](https://github.com/ashtuchkin/iconv-lite/wiki/Use-Buffers-when-decoding).