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mirror of https://github.com/S2-/minifyfromhtml.git synced 2025-08-03 04:10:04 +02:00

update packages to latest version

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s2
2022-08-20 18:51:33 +02:00
parent 09663a35a5
commit 806ebf9a57
4513 changed files with 366205 additions and 92512 deletions

137
node_modules/ws/README.md generated vendored
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@@ -1,8 +1,7 @@
# ws: a Node.js WebSocket library
[![Version npm](https://img.shields.io/npm/v/ws.svg?logo=npm)](https://www.npmjs.com/package/ws)
[![Build](https://img.shields.io/github/workflow/status/websockets/ws/CI/master?label=build&logo=github)](https://github.com/websockets/ws/actions?query=workflow%3ACI+branch%3Amaster)
[![Windows x86 Build](https://img.shields.io/appveyor/ci/lpinca/ws/master.svg?logo=appveyor)](https://ci.appveyor.com/project/lpinca/ws)
[![CI](https://img.shields.io/github/workflow/status/websockets/ws/CI/master?label=CI&logo=github)](https://github.com/websockets/ws/actions?query=workflow%3ACI+branch%3Amaster)
[![Coverage Status](https://img.shields.io/coveralls/websockets/ws/master.svg?logo=coveralls)](https://coveralls.io/github/websockets/ws)
ws is a simple to use, blazing fast, and thoroughly tested WebSocket client and
@@ -34,7 +33,7 @@ can use one of the many wrappers available on npm, like
- [Multiple servers sharing a single HTTP/S server](#multiple-servers-sharing-a-single-https-server)
- [Client authentication](#client-authentication)
- [Server broadcast](#server-broadcast)
- [echo.websocket.org demo](#echowebsocketorg-demo)
- [Round-trip time](#round-trip-time)
- [Use the Node.js streams API](#use-the-nodejs-streams-api)
- [Other examples](#other-examples)
- [FAQ](#faq)
@@ -69,6 +68,13 @@ necessarily need to have a C++ compiler installed on your machine.
- `npm install --save-optional utf-8-validate`: Allows to efficiently check if a
message contains valid UTF-8.
To not even try to require and use these modules, use the
[`WS_NO_BUFFER_UTIL`](./doc/ws.md#ws_no_buffer_util) and
[`WS_NO_UTF_8_VALIDATE`](./doc/ws.md#ws_no_utf_8_validate) environment
variables. These might be useful to enhance security in systems where a user can
put a package in the package search path of an application of another user, due
to how the Node.js resolver algorithm works.
## API docs
See [`/doc/ws.md`](./doc/ws.md) for Node.js-like documentation of ws classes and
@@ -98,9 +104,9 @@ into the creation of [raw deflate/inflate streams][node-zlib-deflaterawdocs].
See [the docs][ws-server-options] for more options.
```js
const WebSocket = require('ws');
import WebSocket, { WebSocketServer } from 'ws';
const wss = new WebSocket.Server({
const wss = new WebSocketServer({
port: 8080,
perMessageDeflate: {
zlibDeflateOptions: {
@@ -119,7 +125,7 @@ const wss = new WebSocket.Server({
// Below options specified as default values.
concurrencyLimit: 10, // Limits zlib concurrency for perf.
threshold: 1024 // Size (in bytes) below which messages
// should not be compressed.
// should not be compressed if context takeover is disabled.
}
});
```
@@ -129,7 +135,7 @@ server. To always disable the extension on the client set the
`perMessageDeflate` option to `false`.
```js
const WebSocket = require('ws');
import WebSocket from 'ws';
const ws = new WebSocket('ws://www.host.com/path', {
perMessageDeflate: false
@@ -141,7 +147,7 @@ const ws = new WebSocket('ws://www.host.com/path', {
### Sending and receiving text data
```js
const WebSocket = require('ws');
import WebSocket from 'ws';
const ws = new WebSocket('ws://www.host.com/path');
@@ -149,15 +155,15 @@ ws.on('open', function open() {
ws.send('something');
});
ws.on('message', function incoming(data) {
console.log(data);
ws.on('message', function message(data) {
console.log('received: %s', data);
});
```
### Sending binary data
```js
const WebSocket = require('ws');
import WebSocket from 'ws';
const ws = new WebSocket('ws://www.host.com/path');
@@ -175,13 +181,13 @@ ws.on('open', function open() {
### Simple server
```js
const WebSocket = require('ws');
import { WebSocketServer } from 'ws';
const wss = new WebSocket.Server({ port: 8080 });
const wss = new WebSocketServer({ port: 8080 });
wss.on('connection', function connection(ws) {
ws.on('message', function incoming(message) {
console.log('received: %s', message);
ws.on('message', function message(data) {
console.log('received: %s', data);
});
ws.send('something');
@@ -191,19 +197,19 @@ wss.on('connection', function connection(ws) {
### External HTTP/S server
```js
const fs = require('fs');
const https = require('https');
const WebSocket = require('ws');
import { createServer } from 'https';
import { readFileSync } from 'fs';
import { WebSocketServer } from 'ws';
const server = https.createServer({
cert: fs.readFileSync('/path/to/cert.pem'),
key: fs.readFileSync('/path/to/key.pem')
const server = createServer({
cert: readFileSync('/path/to/cert.pem'),
key: readFileSync('/path/to/key.pem')
});
const wss = new WebSocket.Server({ server });
const wss = new WebSocketServer({ server });
wss.on('connection', function connection(ws) {
ws.on('message', function incoming(message) {
console.log('received: %s', message);
ws.on('message', function message(data) {
console.log('received: %s', data);
});
ws.send('something');
@@ -215,13 +221,13 @@ server.listen(8080);
### Multiple servers sharing a single HTTP/S server
```js
const http = require('http');
const WebSocket = require('ws');
const url = require('url');
import { createServer } from 'http';
import { parse } from 'url';
import { WebSocketServer } from 'ws';
const server = http.createServer();
const wss1 = new WebSocket.Server({ noServer: true });
const wss2 = new WebSocket.Server({ noServer: true });
const server = createServer();
const wss1 = new WebSocketServer({ noServer: true });
const wss2 = new WebSocketServer({ noServer: true });
wss1.on('connection', function connection(ws) {
// ...
@@ -232,7 +238,7 @@ wss2.on('connection', function connection(ws) {
});
server.on('upgrade', function upgrade(request, socket, head) {
const pathname = url.parse(request.url).pathname;
const { pathname } = parse(request.url);
if (pathname === '/foo') {
wss1.handleUpgrade(request, socket, head, function done(ws) {
@@ -253,21 +259,21 @@ server.listen(8080);
### Client authentication
```js
const http = require('http');
const WebSocket = require('ws');
import { createServer } from 'http';
import { WebSocketServer } from 'ws';
const server = http.createServer();
const wss = new WebSocket.Server({ noServer: true });
const server = createServer();
const wss = new WebSocketServer({ noServer: true });
wss.on('connection', function connection(ws, request, client) {
ws.on('message', function message(msg) {
console.log(`Received message ${msg} from user ${client}`);
ws.on('message', function message(data) {
console.log(`Received message ${data} from user ${client}`);
});
});
server.on('upgrade', function upgrade(request, socket, head) {
// This function is not defined on purpose. Implement it with your own logic.
authenticate(request, (err, client) => {
authenticate(request, function next(err, client) {
if (err || !client) {
socket.write('HTTP/1.1 401 Unauthorized\r\n\r\n');
socket.destroy();
@@ -291,15 +297,15 @@ A client WebSocket broadcasting to all connected WebSocket clients, including
itself.
```js
const WebSocket = require('ws');
import WebSocket, { WebSocketServer } from 'ws';
const wss = new WebSocket.Server({ port: 8080 });
const wss = new WebSocketServer({ port: 8080 });
wss.on('connection', function connection(ws) {
ws.on('message', function incoming(data) {
ws.on('message', function message(data, isBinary) {
wss.clients.forEach(function each(client) {
if (client.readyState === WebSocket.OPEN) {
client.send(data);
client.send(data, { binary: isBinary });
}
});
});
@@ -310,29 +316,27 @@ A client WebSocket broadcasting to every other connected WebSocket clients,
excluding itself.
```js
const WebSocket = require('ws');
import WebSocket, { WebSocketServer } from 'ws';
const wss = new WebSocket.Server({ port: 8080 });
const wss = new WebSocketServer({ port: 8080 });
wss.on('connection', function connection(ws) {
ws.on('message', function incoming(data) {
ws.on('message', function message(data, isBinary) {
wss.clients.forEach(function each(client) {
if (client !== ws && client.readyState === WebSocket.OPEN) {
client.send(data);
client.send(data, { binary: isBinary });
}
});
});
});
```
### echo.websocket.org demo
### Round-trip time
```js
const WebSocket = require('ws');
import WebSocket from 'ws';
const ws = new WebSocket('wss://echo.websocket.org/', {
origin: 'https://websocket.org'
});
const ws = new WebSocket('wss://websocket-echo.com/');
ws.on('open', function open() {
console.log('connected');
@@ -343,8 +347,8 @@ ws.on('close', function close() {
console.log('disconnected');
});
ws.on('message', function incoming(data) {
console.log(`Roundtrip time: ${Date.now() - data} ms`);
ws.on('message', function message(data) {
console.log(`Round-trip time: ${Date.now() - data} ms`);
setTimeout(function timeout() {
ws.send(Date.now());
@@ -355,13 +359,11 @@ ws.on('message', function incoming(data) {
### Use the Node.js streams API
```js
const WebSocket = require('ws');
import WebSocket, { createWebSocketStream } from 'ws';
const ws = new WebSocket('wss://echo.websocket.org/', {
origin: 'https://websocket.org'
});
const ws = new WebSocket('wss://websocket-echo.com/');
const duplex = WebSocket.createWebSocketStream(ws, { encoding: 'utf8' });
const duplex = createWebSocketStream(ws, { encoding: 'utf8' });
duplex.pipe(process.stdout);
process.stdin.pipe(duplex);
@@ -381,9 +383,9 @@ Otherwise, see the test cases.
The remote IP address can be obtained from the raw socket.
```js
const WebSocket = require('ws');
import { WebSocketServer } from 'ws';
const wss = new WebSocket.Server({ port: 8080 });
const wss = new WebSocketServer({ port: 8080 });
wss.on('connection', function connection(ws, req) {
const ip = req.socket.remoteAddress;
@@ -409,15 +411,13 @@ In these cases ping messages can be used as a means to verify that the remote
endpoint is still responsive.
```js
const WebSocket = require('ws');
function noop() {}
import { WebSocketServer } from 'ws';
function heartbeat() {
this.isAlive = true;
}
const wss = new WebSocket.Server({ port: 8080 });
const wss = new WebSocketServer({ port: 8080 });
wss.on('connection', function connection(ws) {
ws.isAlive = true;
@@ -429,7 +429,7 @@ const interval = setInterval(function ping() {
if (ws.isAlive === false) return ws.terminate();
ws.isAlive = false;
ws.ping(noop);
ws.ping();
});
}, 30000);
@@ -446,7 +446,7 @@ without knowing it. You might want to add a ping listener on your clients to
prevent that. A simple implementation would be:
```js
const WebSocket = require('ws');
import WebSocket from 'ws';
function heartbeat() {
clearTimeout(this.pingTimeout);
@@ -460,7 +460,7 @@ function heartbeat() {
}, 30000 + 1000);
}
const client = new WebSocket('wss://echo.websocket.org/');
const client = new WebSocket('wss://websocket-echo.com/');
client.on('open', heartbeat);
client.on('ping', heartbeat);
@@ -492,5 +492,4 @@ We're using the GitHub [releases][changelog] for changelog entries.
[server-report]: http://websockets.github.io/ws/autobahn/servers/
[session-parse-example]: ./examples/express-session-parse
[socks-proxy-agent]: https://github.com/TooTallNate/node-socks-proxy-agent
[ws-server-options]:
https://github.com/websockets/ws/blob/master/doc/ws.md#new-websocketserveroptions-callback
[ws-server-options]: ./doc/ws.md#new-websocketserveroptions-callback