mirror of
https://github.com/S2-/minifyfromhtml.git
synced 2025-08-03 12:20:04 +02:00
update node modules
This commit is contained in:
12
node_modules/iconv-lite/encodings/dbcs-codec.js
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vendored
12
node_modules/iconv-lite/encodings/dbcs-codec.js
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@@ -1,5 +1,5 @@
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"use strict";
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var Buffer = require("buffer").Buffer;
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var Buffer = require("safer-buffer").Buffer;
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// Multibyte codec. In this scheme, a character is represented by 1 or more bytes.
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// Our codec supports UTF-16 surrogates, extensions for GB18030 and unicode sequences.
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@@ -281,7 +281,7 @@ function DBCSEncoder(options, codec) {
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}
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DBCSEncoder.prototype.write = function(str) {
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var newBuf = new Buffer(str.length * (this.gb18030 ? 4 : 3)),
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var newBuf = Buffer.alloc(str.length * (this.gb18030 ? 4 : 3)),
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leadSurrogate = this.leadSurrogate,
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seqObj = this.seqObj, nextChar = -1,
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i = 0, j = 0;
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@@ -404,7 +404,7 @@ DBCSEncoder.prototype.end = function() {
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if (this.leadSurrogate === -1 && this.seqObj === undefined)
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return; // All clean. Most often case.
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var newBuf = new Buffer(10), j = 0;
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var newBuf = Buffer.alloc(10), j = 0;
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if (this.seqObj) { // We're in the sequence.
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var dbcsCode = this.seqObj[DEF_CHAR];
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@@ -440,7 +440,7 @@ DBCSEncoder.prototype.findIdx = findIdx;
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function DBCSDecoder(options, codec) {
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// Decoder state
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this.nodeIdx = 0;
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this.prevBuf = new Buffer(0);
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this.prevBuf = Buffer.alloc(0);
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// Static data
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this.decodeTables = codec.decodeTables;
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@@ -450,7 +450,7 @@ function DBCSDecoder(options, codec) {
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}
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DBCSDecoder.prototype.write = function(buf) {
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var newBuf = new Buffer(buf.length*2),
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var newBuf = Buffer.alloc(buf.length*2),
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nodeIdx = this.nodeIdx,
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prevBuf = this.prevBuf, prevBufOffset = this.prevBuf.length,
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seqStart = -this.prevBuf.length, // idx of the start of current parsed sequence.
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@@ -527,7 +527,7 @@ DBCSDecoder.prototype.end = function() {
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var buf = this.prevBuf.slice(1);
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// Parse remaining as usual.
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this.prevBuf = new Buffer(0);
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this.prevBuf = Buffer.alloc(0);
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this.nodeIdx = 0;
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if (buf.length > 0)
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ret += this.write(buf);
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12
node_modules/iconv-lite/encodings/internal.js
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node_modules/iconv-lite/encodings/internal.js
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@@ -1,5 +1,5 @@
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"use strict";
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var Buffer = require("buffer").Buffer;
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var Buffer = require("safer-buffer").Buffer;
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// Export Node.js internal encodings.
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@@ -33,7 +33,7 @@ function InternalCodec(codecOptions, iconv) {
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this.encoder = InternalEncoderCesu8;
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// Add decoder for versions of Node not supporting CESU-8
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if (new Buffer('eda0bdedb2a9', 'hex').toString() !== '💩') {
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if (Buffer.from('eda0bdedb2a9', 'hex').toString() !== '💩') {
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this.decoder = InternalDecoderCesu8;
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this.defaultCharUnicode = iconv.defaultCharUnicode;
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}
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@@ -67,7 +67,7 @@ function InternalEncoder(options, codec) {
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}
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InternalEncoder.prototype.write = function(str) {
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return new Buffer(str, this.enc);
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return Buffer.from(str, this.enc);
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}
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InternalEncoder.prototype.end = function() {
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@@ -87,11 +87,11 @@ InternalEncoderBase64.prototype.write = function(str) {
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this.prevStr = str.slice(completeQuads);
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str = str.slice(0, completeQuads);
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return new Buffer(str, "base64");
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return Buffer.from(str, "base64");
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}
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InternalEncoderBase64.prototype.end = function() {
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return new Buffer(this.prevStr, "base64");
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return Buffer.from(this.prevStr, "base64");
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}
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@@ -102,7 +102,7 @@ function InternalEncoderCesu8(options, codec) {
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}
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InternalEncoderCesu8.prototype.write = function(str) {
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var buf = new Buffer(str.length * 3), bufIdx = 0;
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var buf = Buffer.alloc(str.length * 3), bufIdx = 0;
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for (var i = 0; i < str.length; i++) {
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var charCode = str.charCodeAt(i);
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// Naive implementation, but it works because CESU-8 is especially easy
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11
node_modules/iconv-lite/encodings/sbcs-codec.js
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node_modules/iconv-lite/encodings/sbcs-codec.js
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@@ -1,5 +1,5 @@
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"use strict";
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var Buffer = require("buffer").Buffer;
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var Buffer = require("safer-buffer").Buffer;
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// Single-byte codec. Needs a 'chars' string parameter that contains 256 or 128 chars that
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// correspond to encoded bytes (if 128 - then lower half is ASCII).
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@@ -20,11 +20,10 @@ function SBCSCodec(codecOptions, iconv) {
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codecOptions.chars = asciiString + codecOptions.chars;
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}
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this.decodeBuf = new Buffer(codecOptions.chars, 'ucs2');
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this.decodeBuf = Buffer.from(codecOptions.chars, 'ucs2');
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// Encoding buffer.
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var encodeBuf = new Buffer(65536);
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encodeBuf.fill(iconv.defaultCharSingleByte.charCodeAt(0));
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var encodeBuf = Buffer.alloc(65536, iconv.defaultCharSingleByte.charCodeAt(0));
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for (var i = 0; i < codecOptions.chars.length; i++)
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encodeBuf[codecOptions.chars.charCodeAt(i)] = i;
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@@ -41,7 +40,7 @@ function SBCSEncoder(options, codec) {
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}
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SBCSEncoder.prototype.write = function(str) {
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var buf = new Buffer(str.length);
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var buf = Buffer.alloc(str.length);
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for (var i = 0; i < str.length; i++)
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buf[i] = this.encodeBuf[str.charCodeAt(i)];
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@@ -59,7 +58,7 @@ function SBCSDecoder(options, codec) {
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SBCSDecoder.prototype.write = function(buf) {
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// Strings are immutable in JS -> we use ucs2 buffer to speed up computations.
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var decodeBuf = this.decodeBuf;
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var newBuf = new Buffer(buf.length*2);
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var newBuf = Buffer.alloc(buf.length*2);
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var idx1 = 0, idx2 = 0;
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for (var i = 0; i < buf.length; i++) {
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idx1 = buf[i]*2; idx2 = i*2;
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5
node_modules/iconv-lite/encodings/sbcs-data.js
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5
node_modules/iconv-lite/encodings/sbcs-data.js
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@@ -17,6 +17,11 @@ module.exports = {
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"chars": "АБВГДЕЖЗИЙКЛМНОПРСТУФХЦЧШЩЪЫЬЭЮЯабвгдежзийклмноп░▒▓│┤╡╢╖╕╣║╗╝╜╛┐└┴┬├─┼╞╟╚╔╩╦╠═╬╧╨╤╥╙╘╒╓╫╪┘┌█▄▌▐▀рстуфхцчшщъыьэюяЁёЄєЇїЎў°∙·√№€■ "
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},
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"mik": {
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"type": "_sbcs",
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"chars": "АБВГДЕЖЗИЙКЛМНОПРСТУФХЦЧШЩЪЫЬЭЮЯабвгдежзийклмнопрстуфхцчшщъыьэюя└┴┬├─┼╣║╚╔╩╦╠═╬┐░▒▓│┤№§╗╝┘┌█▄▌▐▀αßΓπΣσµτΦΘΩδ∞φε∩≡±≥≤⌠⌡÷≈°∙·√ⁿ²■ "
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},
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// Aliases of generated encodings.
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"ascii8bit": "ascii",
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"usascii": "ascii",
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6
node_modules/iconv-lite/encodings/utf16.js
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6
node_modules/iconv-lite/encodings/utf16.js
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@@ -1,5 +1,5 @@
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"use strict";
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var Buffer = require("buffer").Buffer;
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var Buffer = require("safer-buffer").Buffer;
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// Note: UTF16-LE (or UCS2) codec is Node.js native. See encodings/internal.js
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@@ -20,7 +20,7 @@ function Utf16BEEncoder() {
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}
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Utf16BEEncoder.prototype.write = function(str) {
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var buf = new Buffer(str, 'ucs2');
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var buf = Buffer.from(str, 'ucs2');
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for (var i = 0; i < buf.length; i += 2) {
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var tmp = buf[i]; buf[i] = buf[i+1]; buf[i+1] = tmp;
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}
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@@ -41,7 +41,7 @@ Utf16BEDecoder.prototype.write = function(buf) {
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if (buf.length == 0)
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return '';
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var buf2 = new Buffer(buf.length + 1),
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var buf2 = Buffer.alloc(buf.length + 1),
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i = 0, j = 0;
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if (this.overflowByte !== -1) {
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22
node_modules/iconv-lite/encodings/utf7.js
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node_modules/iconv-lite/encodings/utf7.js
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@@ -1,5 +1,5 @@
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"use strict";
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var Buffer = require("buffer").Buffer;
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var Buffer = require("safer-buffer").Buffer;
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// UTF-7 codec, according to https://tools.ietf.org/html/rfc2152
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// See also below a UTF-7-IMAP codec, according to http://tools.ietf.org/html/rfc3501#section-5.1.3
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@@ -26,7 +26,7 @@ function Utf7Encoder(options, codec) {
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Utf7Encoder.prototype.write = function(str) {
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// Naive implementation.
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// Non-direct chars are encoded as "+<base64>-"; single "+" char is encoded as "+-".
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return new Buffer(str.replace(nonDirectChars, function(chunk) {
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return Buffer.from(str.replace(nonDirectChars, function(chunk) {
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return "+" + (chunk === '+' ? '' :
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this.iconv.encode(chunk, 'utf16-be').toString('base64').replace(/=+$/, ''))
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+ "-";
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@@ -75,7 +75,7 @@ Utf7Decoder.prototype.write = function(buf) {
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res += "+";
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} else {
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var b64str = base64Accum + buf.slice(lastI, i).toString();
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res += this.iconv.decode(new Buffer(b64str, 'base64'), "utf16-be");
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res += this.iconv.decode(Buffer.from(b64str, 'base64'), "utf16-be");
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}
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if (buf[i] != minusChar) // Minus is absorbed after base64.
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@@ -97,7 +97,7 @@ Utf7Decoder.prototype.write = function(buf) {
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base64Accum = b64str.slice(canBeDecoded); // The rest will be decoded in future.
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b64str = b64str.slice(0, canBeDecoded);
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res += this.iconv.decode(new Buffer(b64str, 'base64'), "utf16-be");
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res += this.iconv.decode(Buffer.from(b64str, 'base64'), "utf16-be");
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}
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this.inBase64 = inBase64;
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@@ -109,7 +109,7 @@ Utf7Decoder.prototype.write = function(buf) {
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Utf7Decoder.prototype.end = function() {
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var res = "";
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if (this.inBase64 && this.base64Accum.length > 0)
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res = this.iconv.decode(new Buffer(this.base64Accum, 'base64'), "utf16-be");
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res = this.iconv.decode(Buffer.from(this.base64Accum, 'base64'), "utf16-be");
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this.inBase64 = false;
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this.base64Accum = '';
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@@ -144,7 +144,7 @@ Utf7IMAPCodec.prototype.bomAware = true;
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function Utf7IMAPEncoder(options, codec) {
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this.iconv = codec.iconv;
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this.inBase64 = false;
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this.base64Accum = new Buffer(6);
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this.base64Accum = Buffer.alloc(6);
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this.base64AccumIdx = 0;
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}
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@@ -152,7 +152,7 @@ Utf7IMAPEncoder.prototype.write = function(str) {
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var inBase64 = this.inBase64,
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base64Accum = this.base64Accum,
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base64AccumIdx = this.base64AccumIdx,
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buf = new Buffer(str.length*5 + 10), bufIdx = 0;
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buf = Buffer.alloc(str.length*5 + 10), bufIdx = 0;
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for (var i = 0; i < str.length; i++) {
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var uChar = str.charCodeAt(i);
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@@ -198,7 +198,7 @@ Utf7IMAPEncoder.prototype.write = function(str) {
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}
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Utf7IMAPEncoder.prototype.end = function() {
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var buf = new Buffer(10), bufIdx = 0;
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var buf = Buffer.alloc(10), bufIdx = 0;
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if (this.inBase64) {
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if (this.base64AccumIdx > 0) {
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bufIdx += buf.write(this.base64Accum.slice(0, this.base64AccumIdx).toString('base64').replace(/\//g, ',').replace(/=+$/, ''), bufIdx);
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@@ -246,7 +246,7 @@ Utf7IMAPDecoder.prototype.write = function(buf) {
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res += "&";
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} else {
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var b64str = base64Accum + buf.slice(lastI, i).toString().replace(/,/g, '/');
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res += this.iconv.decode(new Buffer(b64str, 'base64'), "utf16-be");
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res += this.iconv.decode(Buffer.from(b64str, 'base64'), "utf16-be");
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}
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if (buf[i] != minusChar) // Minus may be absorbed after base64.
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@@ -268,7 +268,7 @@ Utf7IMAPDecoder.prototype.write = function(buf) {
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base64Accum = b64str.slice(canBeDecoded); // The rest will be decoded in future.
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b64str = b64str.slice(0, canBeDecoded);
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res += this.iconv.decode(new Buffer(b64str, 'base64'), "utf16-be");
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res += this.iconv.decode(Buffer.from(b64str, 'base64'), "utf16-be");
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}
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this.inBase64 = inBase64;
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@@ -280,7 +280,7 @@ Utf7IMAPDecoder.prototype.write = function(buf) {
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Utf7IMAPDecoder.prototype.end = function() {
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var res = "";
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if (this.inBase64 && this.base64Accum.length > 0)
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res = this.iconv.decode(new Buffer(this.base64Accum, 'base64'), "utf16-be");
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res = this.iconv.decode(Buffer.from(this.base64Accum, 'base64'), "utf16-be");
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this.inBase64 = false;
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this.base64Accum = '';
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