removed moment.js dependency

This commit is contained in:
s2
2013-04-06 10:33:08 +02:00
parent b0782a48b2
commit bbac2f4660
2 changed files with 3 additions and 4 deletions

View File

@@ -12,7 +12,6 @@
<link rel="stylesheet" type="text/css" href="css/custom.css" /> <link rel="stylesheet" type="text/css" href="css/custom.css" />
<script type="text/javascript" charset="utf-8" src="js/jquery-1.9.1.js"></script> <script type="text/javascript" charset="utf-8" src="js/jquery-1.9.1.js"></script>
<script type="text/javascript" charset="utf-8" src="js/moment.js"></script>
<script type="text/javascript" charset="utf-8" src="js/routie.js"></script> <script type="text/javascript" charset="utf-8" src="js/routie.js"></script>
<script type="text/javascript" charset="utf-8" src="js/ejs.js"></script> <script type="text/javascript" charset="utf-8" src="js/ejs.js"></script>

View File

@@ -64,20 +64,20 @@ if (typeof(sw) == 'undefined') {
var playforwords = 10; var playforwords = 10;
sw.correctWords = 0; sw.correctWords = 0;
sw.wrongWords = 0; sw.wrongWords = 0;
sw.time = moment(); sw.time = Math.round((new Date()).getTime() / 1000);
sw.gameover = false; sw.gameover = false;
var updateBadges = function() { var updateBadges = function() {
$('.num-of-words-wrong').html(sw.wrongWords + (sw.wrongWords == 1 ? ' word' : ' words')); $('.num-of-words-wrong').html(sw.wrongWords + (sw.wrongWords == 1 ? ' word' : ' words'));
$('.num-of-words').html(sw.correctWords + (sw.correctWords == 1 ? ' word' : ' words')); $('.num-of-words').html(sw.correctWords + (sw.correctWords == 1 ? ' word' : ' words'));
$('.time-words').html(moment.duration(moment() - sw.time).seconds()); $('.time-words').html(Math.round((new Date()).getTime() / 1000) - sw.time);
if(playforwords > sw.correctWords + sw.wrongWords) { if(playforwords > sw.correctWords + sw.wrongWords) {
setTimeout(function() { setTimeout(function() {
updateBadges(); updateBadges();
}, 100); }, 100);
} else { } else {
sw.finaltime = moment.duration(moment() - sw.time).seconds(); sw.finaltime = Math.round((new Date()).getTime() / 1000) - sw.time;
sw.gameover = true; sw.gameover = true;
} }
}; };